Artistic Team

from left: Alessandro De Matteis, Phillip Kühn, Jasper Gather, Tobias Kopka, Max Kolb, Anna-Carolin Weber, Phillip Dittmann, Paul Förster, Helena Miko, René*e Reith, Marlon Brodda

 

How do we meet in hybrid spaces? Questions like these drive choreographer Anna-Carolin Weber and interaction designer Tobias Kopka against the backdrop of current socio-political developments in digitalisation, networking, extended reality and artificial intelligence.
At the heart of their performative installations, which are choreographed dialogues between dance, virtual reality applications, video projections, light and live sound, is the play with new possibilities for action in an expanded, democratically staged space. Visitors of all generations are invited to actively shape their intense sensory experience – guided by impulses and tasks, so-called ‘scores’. The numerous feedback from visitors and the movement sculptures created by participants – quasi distorted notations – are essential for further artistic exploration.
 
Together with their project-ensemble VR Dance Club, the Cologne-based duo has so far produced three works on the theme of ‘Movement – Encounter – Data Processing’ and presented them at HAU – Hebbel am Ufer Berlin, tanzhaus nrw Düsseldorf, Freihandelszone Cologne, PATHOS Theatre Munich and Zeche Zollverein Essen.
 
The VR Dance Club functions as a platform for projects in which the Cologne-based media choreographer duo uses their choreographic interaction concepts to forge close links with other artists: René*e Reith works as a dramaturge and performer who initiates research and staging processes from a queer-feminist perspective in combination with theory and practice. Helena Miko is a performer who is currently writing her doctoral thesis on “Dance – Artistic Research – Postdigitality” at the Institute for Dance and Movement Culture at the German Sport University Cologne. Jasper Gather is a lighting designer who develops installations and live light compositions. Philip Kühn is responsible for sound design and DJ-ing, Marlon Brodda/Paul Förster for stage construction and live projections, Alessandro De Matteis for live videography and Max Kolb for virtual reality operation and web development. Phillip Dittmann works as a technical artist and assists with performance and virtual reality operations.

 

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