{"id":7413,"date":"2024-08-12T13:04:06","date_gmt":"2024-08-12T11:04:06","guid":{"rendered":"https:\/\/vrdanceclub.de\/?p=7413"},"modified":"2025-12-01T13:40:07","modified_gmt":"2025-12-01T12:40:07","slug":"dance-games-and-technology-interaction-mindsets-and-gaming-tech-in-dance-choreography","status":"publish","type":"post","link":"https:\/\/vrdanceclub.de\/de\/dance-games-and-technology-interaction-mindsets-and-gaming-tech-in-dance-choreography\/","title":{"rendered":"\u201eDance, Games &amp; Tech Panel\u201c \u2013 Premiere bei der gamescom 2024"},"content":{"rendered":"<div class=\"wpb-content-wrapper\"><div class=\"vc-row-container container\"><div class=\"vc_row wpb_row vc_row-fluid\"><div class=\"wpb_column vc_column_container vc_col-sm-6\"><div class=\"vc_column-inner\"><div class=\"wpb_wrapper\"><div class=\"vc_empty_space\"   style=\"height: 6px\"><span class=\"vc_empty_space_inner\"><\/span><\/div><div class=\"wpb_images_carousel wpb_content_element vc_clearfix wpb_content_element wpb_animate_when_almost_visible wpb_fadeIn fadeIn\"><div class=\"wpb_wrapper\"><div id=\"vc_images-carousel-1-1778847692\" data-ride=\"vc_carousel\" data-wrap=\"true\" style=\"width: 450px;\" data-interval=\"5000\" data-auto-height=\"yes\" data-mode=\"horizontal\" data-partial=\"false\" data-per-view=\"1\" data-hide-on-end=\"false\" class=\"vc_slide vc_images_carousel\"><div class=\"vc_carousel-inner\"><div class=\"vc_carousel-slideline\"><div class=\"vc_carousel-slideline-inner\"><div class=\"vc_item\"><div class=\"vc_inner\"><img decoding=\"async\" class=\"\" src=\"https:\/\/vrdanceclub.de\/wp-content\/uploads\/2024\/11\/Dance-Gaming-Tech-Panel_gamescom-congress-scaled-450x450.jpg\" width=\"450\" height=\"450\" alt=\"Dance, Gaming, Tech Panel_gamescom congress\" title=\"Dance, Gaming, Tech Panel_gamescom congress\" loading=\"lazy\" \/><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><div class=\"wpb_column vc_column_container vc_col-sm-6\"><div class=\"vc_column-inner\"><div class=\"wpb_wrapper\">\n\t<div class=\"wpb_text_column wpb_content_element post-formatting\" >\n\t\t<div class=\"wpb_wrapper\">\n\t\t\t<p><strong>Dance, Games &amp; Technology \u2013 Interaction Mindsets und Gaming Technologie in Tanz &amp; Choreografie<\/strong><\/p>\n<p>\ud83d\udcc5 22. August 2024 | \u23f0 17 Uhr | \ud83d\udccd gamescom congress, K\u00f6ln<\/p>\n<p>&nbsp;<\/p>\n<p class=\"p1\">Wie beeinflussen Gaming-Technologien und interaktive Designprinzipien den zeitgen\u00f6ssischen Tanz? Erleben und diskutieren Sie, wie Tanz&amp;Tech-K\u00fcnstler:innen mit Technologien wie Virtual Reality (VR), Augmented Reality (AR), Extended Reality (XR), K\u00fcnstlicher Intelligenz (AI) sowie Digital Engineering &amp; Design arbeiten \u2013 und wie sie durch Games-inspiriertes Storytelling, Interaktion, Immersion und User Experience neue Ausdrucksformen entwickeln.<\/p>\n<p class=\"p1\">Welche Chancen er\u00f6ffnen sich? Welche Herausforderungen gilt es zu meistern? Und welche erfolgreichen Modelle f\u00fcr Kooperation, Wissensaustausch und F\u00f6rderung gibt es bereits?\nDiese Fragen diskutiert Anna-Carolin Weber mit Expert:innen aus der F\u00f6rderlandschaft \u2013 Julia Decker (Programmleitung tanz:digital, Dachverband Tanz Deutschland e.V.) und Sophia Herzog (Projektkoordination Fokus Games kreativtransfer, Dachverband Tanz Deutschland e.V.) \u2013 sowie einem spannenden Panel mit Tanz- &amp; Tech-K\u00fcnstler:innen aus NRW:<\/p>\n<p class=\"p1\">Brig Huezo (Independent Dance Artist, K\u00f6ln);\nAnna Marienfeld (Studio Trafique, K\u00f6ln);\nFabien Prioville (Fabien Prioville Dance Company, D\u00fcsseldorf);\nAnna-Carolin Weber (VR Dance Club, K\u00f6ln)<\/p>\n\n\t\t<\/div>\n\t<\/div>\n<\/div><\/div><\/div><\/div><\/div>\n<\/div>","protected":false},"excerpt":{"rendered":"Dance, Games and Technology \u2013 Interaction Mindsets and Gaming Tech in Dance &amp; Choreography \ud83d\udcc5 22 August 2024 | \u23f0 5 pm | \ud83d\udccd gamescom congress, Cologne &nbsp; Explore and discuss how dance artists from NRW have been working with dance and games technology (e.g. Virtual Reality, Augmented Reality, Extended Reality, Artificial Intelligence, Digital Engineering&hellip;","protected":false},"author":1,"featured_media":7419,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[53],"tags":[],"class_list":["post-7413","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-53"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&quot;Dance, Games &amp; Tech&quot; Panel celebrates its premier at gamescom Cologne - VR Dance Club<\/title>\n<meta name=\"description\" content=\"Explore and discuss how dance artists from NRW have been working with dance and games technology (e.g. Virtual Reality, Augmented Reality, Extended Reality, Artificial Intelligence, Digital Engineering &amp; 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